Post by goldenfist on Sept 18, 2008 19:01:32 GMT -5
Here's a review from Ign.com about Guardians of the Galaxy #5.
The quality of any given issue of Guardians of the Galaxy is directly proportional to the time devoted to three characters - Rocket Raccoon, Groot, and Cosmo. These three could carry the book on their own as far as I'm concerned, and I never quite seem to get enough of them. While Groot is still more or less out of the game while he regrows himself, both RR and Cosmo enjoy a decent level of face time this month. As such, this is another quality issue of Guardians that shouldn't be missed by those even mildly interested in action-comedy-space epics.
As far as I'm concerned, the best event tie-ins are stories that would have taken place regardless of the tie-in. Maybe not beat for beat, but I need to know that the emotional development of the main characters remains uninterrupted. This tie-in arc succeeds precisely because of that. I have little doubt that this second arc would have proceeded more or less as it is even without Secret Invasion. The Skrulls merely provide a catalyst to bring the simmering tensions in Knowhere to a boil. Looking back, it was a little odd that the members of the team seemed to settle in to this new home so readily. I'm glad to see this arc taking a more balanced look at the situation.
And, naturally, I'm happy for any Cosmo time I'm given. With Cosmo's role as security administrator of Knowhere, the Skrull situation is a major thorn in his paw. However, his connection to the threat is a bit more complicated than it initially appears. This issue's big twist could either be an interesting turn of events or something very bad. It remains to be seen which proves to be the case. Though the team is confined to the space station, the recurring threat of Starhawk ensures that the book is never lacking for action.
The only drawback to the confined setting is that Paul Pelletier's artwork suffers a bit. Pelletier's strength has never been in his figure work, but rather his exciting landscapes and background vistas. He isn't given much chance to work in that area, and his figure work is about all that's left. Still, that's hardly enough to drag down this book very much. Guardians continues to develop into one of my favorite ongoing books, and that's something no amount of event tie-ins are going to change.
Review Score: 8.6 Great
The quality of any given issue of Guardians of the Galaxy is directly proportional to the time devoted to three characters - Rocket Raccoon, Groot, and Cosmo. These three could carry the book on their own as far as I'm concerned, and I never quite seem to get enough of them. While Groot is still more or less out of the game while he regrows himself, both RR and Cosmo enjoy a decent level of face time this month. As such, this is another quality issue of Guardians that shouldn't be missed by those even mildly interested in action-comedy-space epics.
As far as I'm concerned, the best event tie-ins are stories that would have taken place regardless of the tie-in. Maybe not beat for beat, but I need to know that the emotional development of the main characters remains uninterrupted. This tie-in arc succeeds precisely because of that. I have little doubt that this second arc would have proceeded more or less as it is even without Secret Invasion. The Skrulls merely provide a catalyst to bring the simmering tensions in Knowhere to a boil. Looking back, it was a little odd that the members of the team seemed to settle in to this new home so readily. I'm glad to see this arc taking a more balanced look at the situation.
And, naturally, I'm happy for any Cosmo time I'm given. With Cosmo's role as security administrator of Knowhere, the Skrull situation is a major thorn in his paw. However, his connection to the threat is a bit more complicated than it initially appears. This issue's big twist could either be an interesting turn of events or something very bad. It remains to be seen which proves to be the case. Though the team is confined to the space station, the recurring threat of Starhawk ensures that the book is never lacking for action.
The only drawback to the confined setting is that Paul Pelletier's artwork suffers a bit. Pelletier's strength has never been in his figure work, but rather his exciting landscapes and background vistas. He isn't given much chance to work in that area, and his figure work is about all that's left. Still, that's hardly enough to drag down this book very much. Guardians continues to develop into one of my favorite ongoing books, and that's something no amount of event tie-ins are going to change.
Review Score: 8.6 Great